Lead Project Designer
MVP • Design Vision • Dev Specs
2024-2025 • In Development
About Project
Spotify partnered with United Airlines to integrate direct streaming into seatback In-Flight Entertainment (IFE) systems, allowing passengers to seamlessly access their favorite content at 35,000 feet.
Business goals.
In partnership with United Airlines build and launch industry leading streaming solution for airline passengers. Capitalize on high-volume passenger traffic to accelerate new user acquisition and platform growth.

Research Into Users Mindset
Challenges
The Flying Mindset
To bridge this data gap, we conducted targeted user surveys to uncover passenger mindsets and expectations. Our research specifically investigated traveler demographics, behavioral motivations, and flight frequencies. Who flies, why, and how often?
Mapping Out User Journey
Challenges

Holistic Journey Mapping
It became critical to include Awareness & Activation as part of the holistic journey, this helped us uncover high-impact product opportunities along with friction points that otherwise would have been missed.
Shaping Up Design Strategy
Challenges

Lean & Robust
Dual-track design strategy to balance partner constraints and development resources. Prioritize delivering a launch-ready MVP for immediate validation and testing, while establishing a "Design North Star" for the long-term product and design vision.
Building MVP For Internal Test
Challenges
Tablet framework
Our initial tech assessment suggested that since our tablet app and IFE screen dimensions are highly comparable and the IFE hardware ran on Android. We tested the solution by implementing some basic IFE functionality and running a prototype on an actual IFE device.
Usability Flags
Testing revealed major UX issues, three of these issues are highlighted below
D-pad incompatibility
While the tablet framework naturally accommodated touch interactions, severe usability issues emerged when evaluating the navigation for D-pad.

Legibility
Legibility varied significantly based on seating ergonomics: while effective for standard viewing distances, content became difficult to read on displays mounted farther away, highlighting an accessibility challenge across specific cabin configurations.

Layout optimization
The tablet app mirrored portrait mobile layouts and lacked optimization for landscape, which was the mandatory default view for IFE. This at times created UI irregularities.


Audit
I initiated an audit across our existing core apps to identify scalable design patterns viable for IFE.

TV as Baseline Framework
Challenges








